I plan to write a story for this, (in fact, I actually have written the first part of it, I just have to take pictures!) so it probably won't make too much sense without the story. Anyhow, here is the official challenge:
*I'm going to use Viper Valley as my world and make a bunch of zombie Sims to just roam around the town for effect. :D
Starting off
Creating Sims
I recommend using clothes, makeup, etc. that reflect the situation (the Sims are survivors of a zombie apocalypse and have become patients in a facility)
-All Sims must have the Hates the Outdoors trait.
-None of the following traits may be used:
- Handy
- Natural Cook
- Neat
- Brave
Create your survivor:
-Your survivor may be YA male or female with whatever traits and appearance you would like (but following the rules above.)
Create the other survivors:
-The other 7 Sims may have whatever appearance, traits, and LTW you would like, but they must have the following:
-Each Sim must have the Hates the Outdoors and Absent Minded traits.
-Each Sim must also have at least one of the traits listed below:
- Charismatic
- Evil
- Flirty
- Hot-headed
- Insane
- Neurotic
- Slob
Setting up the Nest
...Unfortunately, it was difficult to find the proper resources on such short notice, (during a zombie apocalypse, the world is in a very serious recession!) so the facility only provides the bare minimum.
Create a lot that is big enough to build what is required for the challenge. It can have multiple stories or basements and be whatever design you wish. You can use money cheats (money doesn't really play a big role in this challenge.)
The entire facility must be enclosed with a fence/wall with no doors so that no Sims may enter or exit.
-All parts of the Nest must be accessible to all the survivors.
-You must buy:
- The cheapest beds for 5 (a single bed counts for one, and a double bed counts for two)
- The cheapest seating for 6 (this includes couches, sofa chairs, and dining chairs)
- One (the cheapest version!) piece of furniture to nap on (like a recliner or sofa)
- The cheapest (and one of each) toilet, sink, and shower/tub
- An object to gain fun (non-electronic) like a piano, game, etc.
- The cheapest stove and refrigerator
-You may also buy other items required for the basic needs like a dining table, counters, garbage, etc.
-Set up the following skill stations:
- A gardening center
- A fishing pond
- A logic object like a chess table or telescope (chess table would require 2 of the 6 seats)
- An athletic object
- A mirror
First things first!
-Suppress opportunities
-Disable aging
-Turn on high free will
-Turn off story progression (We don't want people moving in to town during an apocalypse, now do we?)
-Delete the mailbox using cheats (No bills!!!)
Now for some more rules!
-You may not control the other 7 Sims. Do not even click on their pictures. You can't view their relationships, skills, needs, or anything else for that matter.
-No one can leave or enter the facility.
-If anyone dies on the lot, you may not move the tombstone.
-You may clean/repair any of the objects but not upgrade them. If an object breaks beyond repair or the refrigerator runs out of food, replace it with an exact copy.
-Other than this, you may not enter build or buy mode during the challenge (no rearranging furniture)
-You cannot place objects (other than fish or plants) in your inventory.
Completing the Challenge
Your survivor must compete all of the tests to be released from the Nest. These tests include:
-Living off the land: Level 3 in gardening, Level 3 in fishing
-Reasoning and decision-making: Level 3 in logic
-Self defense: Level 3 in athletic
-Rhetoric and persuasive ability: Level 3 in charisma
How did I do?
Scores are optional for this-personally, I'll be happy just to get through this alive- but if you would like to keep track of how you did, here is a scoring system for the end:
- -10 for every death
- +1 for every skill point gained
- +1 for every friend made
- +1 for every 1,000 Lifetime Happiness points
- -1 for every enemy made